AI Insights · Timothy · July 2024
Top 5 Anime Games Performance in Oman Q2 2024
Explore the performance trends of the top 5 anime games on a unified platform in Oman during Q2 2024, based on data from Sensor Tower.
In Q2 2024, the top 5 anime games in Oman showed varying trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at their performance on a unified platform.
Solo Leveling:Arise from Netmarble Corporation, released in early May, saw its weekly revenue peak at approximately $1.4K in mid-May but gradually declined to $653 by the end of June. Weekly downloads followed a similar pattern, starting strong with 5.2K in the first week of May and tapering off to 296 by the end of the quarter. However, the game maintained a steady increase in weekly active users, reaching 7.8K by late June.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced fluctuations in its weekly revenue, with a notable peak at $607 in late May and another spike to $579 in mid-June. Weekly downloads also varied, climbing to 895 in mid-June from 249 in early April. Active users saw a significant increase, reaching 2K by the end of June.
ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., had a strong revenue performance, peaking at $1.8K in late May, before stabilizing around $677 by the end of June. Weekly downloads remained relatively stable with minor fluctuations, peaking at 685 in early May. Active users showed a slight increase, ending the quarter at 5.1K.
DRAGON BALL Z DOKKAN BATTLE also from Bandai Namco Entertainment Inc., experienced a peak in weekly revenue at $547 in late April but saw a decline to around $60 by the end of June. Weekly downloads were highest in early April at 609, dropping to 223 by the end of the quarter. Active users had a slight decrease overall, ending the quarter at 1.6K.
CAPTAIN TSUBASA: ACE by Program Twenty Three showed modest revenue, peaking at $161 in mid-May and stabilizing around $62 by late June. Weekly downloads were relatively stable, with minor peaks, reaching 239 in mid-June. Active users showed a steady increase, reaching 2.7K by the end of the quarter.
These insights provide a snapshot of the dynamic performance of top anime games in Oman during Q2 2024. For more detailed analytics and insights, visit Sensor Tower.